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... arm tackle. GameStop revenues for the quarter totaled $1.8 billion, up 3.4 percent from the previous year's second-quarter haul of $1.74 billion. Although the company is most notable for its used gaming ...
... $10.5 billion of the industry's $19.66 billion haul in 2009. However, by June, NPD had revised that figure upward to $15 billion, after factoring in other forms of revenue such as used games and subscriptions.  ...
... the quarter to $10 billion. Net income--aka profit--saw an even steeper climb of 40 percent to $1.33 billion, thanks in part to its film division producing such blockbusters as Alice in Wonderland and ...
... line improved as well. For the quarter, Namco Bandai reported revenues of ¥81.9 billion ($958 million), up 8 percent year-over-year. And while it posted a net loss of ¥1.6 billion ($19 million), ...
... today, Square Enix said revenues for the period came in at ¥32.54 billion ($382 million), an 11 percent year-over-year rise. The publisher also reversed its ¥1.672 billion ($19.6 million) loss ...
... the $1.04 billion brought in a year before. Net income saw a significant bump during the period, however, rising to $219 million from $195 million during the year prior. Activision Blizzard chief operating ...
... its financial results for the three months ended June 30, with its Digital Entertainment division posting revenues of ¥25.02 billion ($292 million), a bump of 1.7 percent year-over-year. However, ...
... Filmed Entertainment division, of which the game group is a part. Revenues during the April-June quarter grew 8 percent to $2.5 billion, a performance that was led by Clash of the Titans and Sex and the ...
... than its previous year's second quarter, when sales tallied $788 million and losses amounted to $391 million. The publisher also reiterated its full-year expectations of between $3.35 billion and $3.60 ...
... Xbox 360 alone within two weeks of launch. As for the franchise itself, Activision said in November that the series had generated more than $3 billion since Infinity Ward's highly acclaimed original ...
... were up 51 percent year-over-year to ¥91.3 billion ($1.1 billion). The bottom line improved as well, as the company turned the previous first quarter's ¥10.3 billion ($119 million) net loss into ...
12. Capcom profits drop 90%
(News/Nintendo Wii News)
... billion ($30 million), but operating income for the division was up 56 percent to ¥178 million ($2 million), thanks to the success of the firm's "profitability improvement strategy." This drop in ...
... launched in November 2006, Nintendo has posted quarterly profit after quarterly profit. No longer. For the three months ending June 30, 2010, the company reported a rare loss of 25.2 billion yen ...
... various internal development cycles, with sales down 27 percent and profits down 73 percent to ¥21 billion ($240 million). According to Nikkei, Capcom hopes increasing output will help to stabilise ...
... the staffers behind the doomed project to its core business. Overall, Microsoft profits were up--way up, in fact. The company reported a record $16.04 billion in revenue for the April-June quarter--an ...
... labeled the Starcraft franchise as one of the company's seven "pillars of opportunity." Kotick said each pillar has the potential to reap between $500 million and $1 billion of operating profit for the ...
... fall 5 percent, an unexpected drop. June saw overall game sales of $1.1 billion, a 6 percent slip from the prior year's $1.17 billion haul. That's where the similarities end, however. While May saw ...
... Live service brought in $103 million in revenues for 2009. That estimate might have been a bit low, as a Bloomberg report today pegged the actual number as over $1.2 billion.  ...
... to monetize the value created by online play, led by Activision." "We anticipate that Activision will find a way to monetize the 1.75 billion hours of Call of Duty Modern Warfare 2 online play on the ...
... multibillion-dollar-grossing Spider-Man films and the horror cult classics Evil Dead and Army of Darkness. His most recent effort was the recent Drag Me to Hell, a horror thriller that won critical acclaim ...
... in 2013, but no official date has been released by Warner Bros. and Legendary Pictures, the companies distributing and producing the film. Raimi is the director of the multibillion-dollar-grossing Spider-Man ...
22. Infinity Ward opens feedback line
(News/XBOX 360 News)
... two maps packs released for the title, and no word from the publisher or the studio on what the developer behind the billion-dollar franchise is doing next, Activision has a lot on its figurative plate. ...
23. THQ realigns Online unit
(News/PC News)
... full recovery mode, having come off a dismal fiscal year in which it posted nearly half a billion dollars in losses and laid off almost a quarter of its total workforce. As part of its path to recovery, ...
24. EA touts Sports Active accreditation
(News/Nintendo Wii News)
... during the 09/10 fiscal year. Speaking at the Morgan Stanley Technology, Media, and Telecom Conference in March, president of EA Sports Peter Moore declared fitness games a "billion-dollar industry."  ...
... estimated that the film franchise could trump that of Disney and Bruckheimer's Pirates of the Caribbean films, the first three of which had brought in $2.7 billion dollars at the time. Bruckheimer's ...
Specialty retailer breaks $2 billion sales mark on strength of stacked March slate including Bad Company 2, Final Fantasy XIII, God of War III; net profits top $75 million. Global economic malaise be ...
27. Halo novels get a makeover
(News/XBOX 360 News)
... games, novels, anime, action figures, and merchandise--have eclipsed US$1.7 billion to date, while the publisher's own Halo novels have sold over a million combined copies. The publisher also revealed ...
28. Avatar game sells nearly 2.7 million
(News/Nintendo Wii News)
... now boasts the highest box-office proceeds of all time ($2.72 billion and counting) and has set DVD and Blu-ray disc records (6.7 million copies sold in four days in the US and Canada). However, the game ...
Square Enix financial report reveals record numbers; Japanese publisher posts profit of ’9.51 billion ($102.7 million); Dragon Quest IX sells 4.26 million. Ever since it was first teased at the ...
$1 billion in sales can't keep French publisher out of red ink; stealth actioner hits new milestone as Just Dance approaches 3 million. The flurry of recent year-end financial reports has divided game ...
... operating profit of ¥6.3 billion ($68.1 million), compared to a ¥900 million ($9.7 million) operating loss for the previous year. However, revenues were down 7.5 percent to ¥121.5 billion ...
... helped Activision Blizzard earnings hit $1.3 billion during the January-March quarter and also brought total Call of Duty franchise map pack sales to 17 million units. Activision did not reveal any further ...
... period, the company reported ¥13.3 billion ($143.2 million) in profits, up from ¥10.9 billion ($117.5 million) a year ago. However, annual revenues were ¥262.1 billion ($2.82 billion), a ...
... loss of ¥40.66 billion ($435.6 million) on revenues of ¥7.214 trillion ($77.28 billion). That was an improvement on the ¥98.59 billion ($1.05 billion) loss it posted a year prior, although ...
... Walt Disney Company's turn, with the mouse house today reporting $953 million in profits on $8.58 billion in revenue for the quarter ending April 3, 2010.  ...
Profits from near-billion-dollar Jan.-March quarter help publisher staunch shortfall; Madden 10, NFS: Shift top 4M units; Bad Company 2 hits 5M; Mass Effect 2 sells 1.6M, FIFA sells 10 million. Less ...
Profits from near-billion-dollar Jan.-March quarter help publisher curtail shortfall; Madden 10, NFS: Shift top 4M units; Bad Company 2 hits 5M; Mass Effect 2 sells 1.6M. Less than one week after its ...
... it had cruised past first-quarter expectations, doubling profit to $381 million and posting revenues up 33 percent to $1.3 billion. Modern Warfare ...
... off a mostly abysmal fiscal year in which net income fell a precipitous 73.1 percent to ¥2.17 billion ($23.8 million). Revenues also slid substantially during the April 1, 2009 to March 31, 2010 period, ...
... today revised its earnings estimate for the 12 months ending March 31, 2010. Though the company still believes it will post a hefty ¥41 billion ($440 million) annual loss--only its second in 15 years--the ...
... bundled with Wii MotionPlus, Wii Sports Resort starting May 9 Activision Blizzard Q1 revs jump 33% to $1.3 billion Halo: Reach multiplayer beta opens to ODST owners Game Crazy closing down completely ...
42. Capcom annual profits fall 73.1%
(News/Nintendo Wii News)
... and 4 million units, respectively, helping the company reap over $1 billion in annual sales. Once pegged as a sure-fire hit, Dark Void was a ...
...  For the fiscal year ended in March, Namco Bandai's revenues totaled ¥378.55 billion ($4.12 billion) down 11 percent year-over-year. Worse, the company reported a net loss of ¥29.08 billion ...
44. Namco Bandai losses top $300 million
(News/Nintendo Wii News)
... the fiscal year ended in March, Namco Bandai's revenues totaled ¥378.55 billion ($4.12 billion) down 11 percent year-over-year. Worse, the company reported a net loss of ¥29.08 billion ($316.14 ...
... of ¥229 billion ($2.44 billion)--a number many game companies would envy. However, the figure marked the first decline in profits in six years for the Kyoto, Japan-based game giant. Net income for ...
... the three-month period ended March 31, Activision Blizzard reported revenue of $1.3 billion, up 33 percent from the $981 million it logged during the same period in 2009. The publisher also saw a spike ...
Nintendo reaps $2.44 billion in annual profits despite 22% slip in sales; Wii Sports Resort tops 16M, New Super Mario Bros. Wii hurdles 14M, Wii Fit Plus sells 12.65M; Wii game sales total 544.83M, DS ...
... first-person shooter space for the past several years, with Modern Warfare 2 racking up over $1 billion in sales before its developer was roiled by turmoil. Electronic Arts is hoping to buck that trend ...
... earnings of its Media Networks division, which includes MTV Games parent MTV Networks. During the January-March quarter, the Media Networks division saw revenue increase 4 percent to $1.94 billion, thanks ...
... lines of 2009's Street Fighter IV, which shipped over 2 million copies within a week of its launch. That game helped the Japanese publisher hit nearly $1 billion in annual sales during its last fiscal ...
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